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| Entries | Transmissions Sea II |
|---|---|
| Rule set | Scenarios · Hell on Earth |
| DNA · Base cost | 6 |
| Infectivity | 4 |
| Severity | 1 |
| Lethality | 0 |
| Requires all | Sea I |
| Requires one of | Hell Earth, Sea I |
| Description | Storms and sea creatures become conduits for transmission. More effective in humid environments and ship transmission |
| View details | Sea II ↗ |
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