Transmissions
CompareAir 1
Gives pathogen ability to travel on dust particles. Increase infectivity, especially in arid environments and plane transmission

Air 1 (Neurax Worm)
Worm can dehydrate to become lighter, allowing them to float on wind, increasing infectivity, especially in arid conditions and planes
Air 2
Gives organism ability to survive suspended in air for a long time. Increase infectivity, especially in arid environments and plane transmission

Air 2 (Neurax Worm)
Carapace becomes lighter, increasing infectivity, especially in arid conditions and planes

Air 3
Waxy membranes allow survival in air conditioning vents and other arid locations. Increased infectivity, especially in rich and hot countries.

Amoeba 1
Amoeba susceptible to viral infection and spreads primarily through freshwater and saltwater. Increases infectivity

Amoeba 2
Virus manipulates amoebal DNA, allowing host amoeba to thrive in warm body parts of animals. Increases infectivity

Amoeba 3
DNA reshuffled to allow host amoeba to survive and spread in animal faeces, increasing infectivity in poor & rural countries.

Avocado
Pathogen spreads through consumption of avocado. Increases infectivity, especially in rich countries.

Bat 1
Bat 1 is a transmission that appears in the Necroa Virus, Shadow Plague, and the Nipah Virus scenario.

Bat 2

Bat 3
Bat 3 is a tier 3 transmission found in the Shadow Plague DLC and the Nipah Virus scenario. It gives the plague the ability to cause bats to constantly move, increasing infectivity.

Bat 4
Pathogen causes bats to mob and attack humans at night. Significantly increases infectivity, and can be lethal.

Beef
Pathogen spreads through consumption of beef. Increases infectivity and chance of mutation. Popular in rich countries.
Bird 1
Birds become susceptible to infection. Avian carriers increase infectivity, land transmission and mutation
Bird 2
Avian brain tissue compromised causing birds to attack other species. Increases mutation, infectivity and land based transmission

Blood
Blood is a hematogenous transmission found in standard plagues and in addition to certain special diseases. In general, it progressively increases the effectiveness of the pathogen to spread in poor areas of the world in addition to increasing mutation.
Blood 1
Gives organism ability to spread through blood-to-blood contact. Increases infectivity, especially in poor regions and mutation chance
Blood 2
Infected bodily fluids able to pass through mucous membranes. Increases infectivity, especially in poor regions and mutation chance

Blood Gift
Virus replicates in ape bloodstream, and can be spread if blood is mixed. Increases ape to ape transmission

Broccoli
Pathogen spreads through consumption of broccoli. Slightly increases infectivity.

Concertina Locomotion
Ability to grip with portions of the body while pulling/pushing other sections allows faster movement outside host, increasing infectivity

Corpse Feeder 1
Worms drawn to corpses, increasing infectivity when corpse present

Corpse Feeder 2
Worms undergo feeding frenzy in corpses, significantly increasing infectivity when corpses present



