Transmissions

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Air 1

Gives pathogen ability to travel on dust particles. Increase infectivity, especially in arid environments and plane transmission

9DNA

Air 1 (Neurax Worm)

Worm can dehydrate to become lighter, allowing them to float on wind, increasing infectivity, especially in arid conditions and planes

6DNA

Air 2

Gives organism ability to survive suspended in air for a long time. Increase infectivity, especially in arid environments and plane transmission

14DNA

Air 2 (Neurax Worm)

Carapace becomes lighter, increasing infectivity, especially in arid conditions and planes

14DNA

Air 3

Waxy membranes allow survival in air conditioning vents and other arid locations. Increased infectivity, especially in rich and hot countries.

18DNA

Amoeba 1

Amoeba susceptible to viral infection and spreads primarily through freshwater and saltwater. Increases infectivity

Amoeba 2

Virus manipulates amoebal DNA, allowing host amoeba to thrive in warm body parts of animals. Increases infectivity

7DNA

Amoeba 3

DNA reshuffled to allow host amoeba to survive and spread in animal faeces, increasing infectivity in poor & rural countries.

12DNA

Avocado

Pathogen spreads through consumption of avocado. Increases infectivity, especially in rich countries.

23DNA

Bat 1

Bat 1 is a transmission that appears in the Necroa Virus, Shadow Plague, and the Nipah Virus scenario.

Bat 2

Bat 3

Bat 3 is a tier 3 transmission found in the Shadow Plague DLC and the Nipah Virus scenario. It gives the plague the ability to cause bats to constantly move, increasing infectivity.

Bat 4

Pathogen causes bats to mob and attack humans at night. Significantly increases infectivity, and can be lethal.

15DNA

Beef

Pathogen spreads through consumption of beef. Increases infectivity and chance of mutation. Popular in rich countries.

Bird 1

Birds become susceptible to infection. Avian carriers increase infectivity, land transmission and mutation

12DNA

Bird 2

Avian brain tissue compromised causing birds to attack other species. Increases mutation, infectivity and land based transmission

18DNA

Blood

Blood is a hematogenous transmission found in standard plagues and in addition to certain special diseases. In general, it progressively increases the effectiveness of the pathogen to spread in poor areas of the world in addition to increasing mutation.

Blood 1

Gives organism ability to spread through blood-to-blood contact. Increases infectivity, especially in poor regions and mutation chance

8DNA

Blood 2

Infected bodily fluids able to pass through mucous membranes. Increases infectivity, especially in poor regions and mutation chance

13DNA

Blood Gift

Virus replicates in ape bloodstream, and can be spread if blood is mixed. Increases ape to ape transmission

4DNA

Broccoli

Pathogen spreads through consumption of broccoli. Slightly increases infectivity.

2DNA

Concertina Locomotion

Ability to grip with portions of the body while pulling/pushing other sections allows faster movement outside host, increasing infectivity

2DNA

Corpse Feeder 1

Worms drawn to corpses, increasing infectivity when corpse present

1DNA

Corpse Feeder 2

Worms undergo feeding frenzy in corpses, significantly increasing infectivity when corpses present

3DNA