Symptoms
CompareSymptoms (Necroa Virus)
The following is a list of symptoms in the Necroa Virus DLC:
Symptoms (Neurax Worm)
Map of Neurax Worm symptoms (click to enlarge)
Symptoms (Shadow Plague)
This is a list of symptoms in the Shadow Plague DLC.
Symptoms (Simian Flu)
The following is a list of, as well as an overview of, symptoms in the Simian Flu DLC:
Systemic Infection
Pathogen affects multiple organs and tissue types, causing body-wide infections that spread fast and can be fatal

Tachycardia
Resting heart rate is consistently above 100 beats per minute, putting undue pressure on the heart. Can be fatal with older patients.

Tank
Anabolic Boost and Bone Dysplasia cause some zombies to develop enormous strength and body mass - increasing their severity

Temporal Lobe Manipulation
Zombies attracted to movement and will abandon victims once dead. Prey more likely to remain intact and become a zombie.

Total Brain Death
Comprehensive replacement of brain cell DNA triggers massive immune response, leading to complete and irreversible loss of brain function.
Total Organ Failure
Catastrophic cell death of multiple tissue types causes body-wide organ failure and rapid death

Transcendence
Overdose of oxytocin and vasopressin forces host into a permanent state of worship/acceptance - treating the Neurax Worm as an eternal god
Tumours
Pathogen disrupts cell growth pathways, causing uncontrolled, eventually fatal tumour growth

Ultimate Christmas
Santa and Rudolph pose for photographs with small children, giving them the ultimate Christmas! Increases infectivity and happiness.

Vampire Bat
Bats have become addicted to human blood - increasing the frequency and severity of their attacks. Attacks also alert nearby zombies to the presence of humans

Vampiric Awakening
Create a new vampire by temporarily producing toxic mutagens. Almost all Infected will die but eventually, a viable host will be found (Reusable).

Vampiric Hunger
Zombie prefers to suck the blood from the prey rather than eat the flesh. Prey more likely to remain intact and become a zombie
Vomiting
The expulsion of infected material through projectile vomiting increases the risk of infection

Walking Contradiction
Zombies experience irritation when exposing their eyes to sunlight - distracting them from daylight hunting and slightly decreasing severitySymptoms Required

Walking Dead
Insomnia and Anaemia are causing people to walk around grey with tiredness. Scientists working on a cure for <plague name> are less productive

Weeping Sores
Misshapen sores appear on the face and ooze dark pus - increasing infectivity.

Zombie Panic
Mass hysteria over claims that <plague name> turns people into zombies. Scientists waste time investigating, slowing future research speed




