Abilities
CompareAmbush Predation
Reanimated zombies often remain still - waiting for humans to approach them. Reanimated zombies get combat advantage.
Chemotactic Sensitivity
Heightened olfactory response to pheromones released at the Infestation site. Autonomous hordes orient themselves faster and increase travel speed.
Cleanse Infestations
Dissolve necrotic markers holding the zombie hordes in place. Removes all Infestations around the world.
Cranial Metastasis
Partial neuron development triggered in lungs. Enables re-animation of some decapitated corpses.
Drifting Fermentation
Controlled decomposition causes zombies to bloat. Horde can drift in sea currents. Significantly increases all ocean travel speed.
Dyskinetic Movement
Involuntary movements keep zombie coordinated with the horde. Increases travel speed.
Echopraxia
Frontal lobe damage causes infected to mimic each other's movement patterns, improving navigation of obstacles. Increases travel speed.
Engorged Quadriceps
Nutrients stripped from other parts of the corpse and used to repair leg muscles. Increases travel speed.
Epidermal Digestion
Digestive enzymes break down the skin of the corpse to provide nutrients. Enables re-animation of severely mutilated corpses.
Horde Instinct
Active ability lets Zombies form hordes. Zombies can travel across land and water to attack new lands.
Horde Mentality
Zombies more likely to follow others. Zombie horde size increases into the thousands.
Horde Pheromones
Horde leaders produce pheromones to attract zombies to them. Zombie hordes can be millions strong.
Horde Vocalisation
Horde leaders attract nearby zombies with distinctive moans. Hordes can have hundreds of thousands of zombies.
Infestation
Active ability marks the target country as an Infestation site. Idle zombies in nearby countries form hordes and slowly move towards the Infestation. Significantly reduces local zombie decay and starvation rates, extending zombie lifespan.
Liquefactive Necrosis
Reanimated zombies have partially liquefied internal organs which rupture easily. Reanimated zombies get combat advantage.
Neural Convergence
Infestation signals override all peripheral sensory input, creating a singular hive-like focus. Increases autonomous horde travel speed.
Olfactory Amplification
Hyper-sensitivity of the vomeronasal organ allows zombies to detect Infestation pheromones from further away. Increases the distance autonomous hordes will travel to an Infestation.
Regenerative Activation
Active ability enables neurological regeneration in the brains of infected corpses. Reanimates some of the dead.
Regenerative Bio-synthesis
Enhanced neurological regenerative proteins allow additional regeneration properties. Enables re-animation of wounded corpses.
Structured Travel
Zombies follow horde leaders, focusing the horde on the direction of travel. Increases travel speed.
Synaptic Resonance
Infestation signals act as biological beacons resonating through the undead. Significantly increases autonomous horde travel distance, drawing zombies from across entire continents.












